Sam A
3d model for printing
Skills
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Werkervaring
3d modelling
Twitter • Freelance
Sep 2026 - Present • 0 mos
**3D Modeler / 3D Artist** Worked on a variety of 3D modeling projects, creating high-quality assets for games, digital products, animations, and creative projects. Specialized in turning concepts, references, and ideas into polished 3D models that meet the client's visual and technical requirements. **Job Responsibilities** * Created custom 3D characters, props, weapons, vehicles, and environmental assets. * Modeled both stylized and realistic assets based on client references and concepts. * Produced clean, optimized topology for game-ready and real-time assets. * Created UV maps, materials, textures, and detailed surface finishes. * Performed retopology and optimization while preserving important visual details. * Prepared models for rigging, animation, rendering, and game-engine integration. * Maintained consistent proportions, shapes, and visual style across multiple assets. * Communicated with clients throughout the process to understand requirements and implement feedback. **Key Achievements** * Successfully transformed 2D concepts and reference images into complete 3D assets. * Delivered optimized models suitable for real-time game environments. * Created detailed assets while maintaining clean topology and efficient geometry. * Adapted modeling techniques to both stylized and realistic art directions. * Built complete assets from initial blockout through final detailing and texturing. * Consistently incorporated client feedback to refine models and achieve the desired result. * Developed a versatile workflow for handling characters, props, environments, and other 3D assets. * Focused on delivering models that are not only visually appealing but also practical for production use.