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Over mij
I am a skilled 3D modeler specializing in creating high-quality, detailed, and optimized 3D assets for games, animation, VFX, and 3D printing.
With expertise in Blender, ZBrush, Maya, and Substance Painter, I bring your concepts to life—whether it’s realistic characters, fantastical creatures, vehicles, props, or environments.
I focus on clean topology, precise anatomy, and production-ready models, ensuring they are game-ready, animation-ready, or 3D-print ready. I also provide texturing, UV mapping, and modular designs tailored to your project needs.... Lees meer