I will playtest your indie game and deliver a structured QA report
QA Engineer, AI Applications and SaaS
Over deze dienst
Indie games live or die by their first impression. A crash on level 2, a UI button that doesn't respond, an onboarding flow that confuses every new player these things kill your reviews before word of mouth even starts.
I'm a QA engineer who's also been a gamer since childhood. I've tested games built in Unity, Unreal, Godot and many more across PC, Android, and iOS. Puzzles, shooters, adventure titles, and everything in between. I know what breaks games technically and I know what frustrates players experientially. Both matter.
When I playtest your game you get a structured report with every bug documented severity, exact steps to reproduce, expected vs actual behavior, screenshots. Not a vague list of complaints. Something your developer can open and immediately start working from.
I also flag UX issues alongside bugs. A confusing menu, an unclear objective, a moment where players consistently get stuck those aren't bugs but they're just as dangerous for your ratings.
Not sure which package fits your game? Message me first and I'll tell you honestly what level of testing makes sense for where you're at.
Testapplicatie:
Game
Ontwikkelingstechnologie:
HTML & CSS
•
Unity
•
Unreal engine
Apparaat:
PC
•
iPhone
•
Android telefoon
•
Android tablet
Mijn portfolio
Veelgestelde vragen
What kind of feedback can I expect?
You'll receive a comprehensive report covering various aspects of your game, including gameplay mechanics, graphics, user interface, sound design, and overall immersion. The feedback is honest and constructive, aimed at helping you improve your game.
Do you offer confidentiality for unreleased games and use NDA?
Yes, confidentiality is ensured for all projects. Your game and any associated materials will be handled with the utmost discretion and professionalism. Nothing will be shared or disclosed without your permission.
How many bugs can you find in my game?
very game is developed differently and has its own unique aspects. So, I can’t give you an exact number, but I can assure you that I will analyze your game in depth with the mindset of both an end-user and a QA expert. Every flaw and detail will be thoroughly examined under my watch.
How do I test a game?
I approach game testing from both a user’s and QA expert’s perspective. I analyze the game’s concept, audience, and mechanics, test every feature for bugs, performance, and usability, and provide detailed, actionable feedback to ensure a smooth, engaging, polished experience.

