I will design game sound effects and fmod events

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tonegravity
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tonegravity
Tone Gravity
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Give your game sound effects that feel connected to gameplay.


We create custom game SFX for interfaces, impacts, items, creatures, magic, environments, combat and other gameplay actions, with optional FMOD implementation.


We can deliver:


UI and menu sounds

Pickups and interaction sounds

Combat impacts

Weapons and abilities

Magic and fantasy SFX

Creature and environment sounds

Ambience

Variations and randomization

FMOD events, banks and parameters

Clean naming and organized delivery

WAV 24-bit / 48kHz game-ready files


Standard and Premium can include FMOD event setup.


IMPORTANT: Packages are based on SFX complexity. A simple UI click and a layered creature attack are different scopes.


Simple sounds such as UI clicks, pickups and basic impacts normally count as one SFX. Weapons, spells, creatures, machinery and other layered sounds may count as multiple SFX depending on complexity.


Complex or parameter-driven FMOD events may require a custom offer.


Need music as well? We also offer original loopable game music and adaptive FMOD scoring.


Please send your SFX list before ordering Standard or Premium so we can confirm the scope.

Maak kennis met Tone Gravity

Tone Gravity

Video Game Music and SFX

  • Afkomstig uitChili
  • Lid sindsaug 2026
  • Gem. reactietijd1 uur
  • Talen

    Spaans, Engels
Tone Gravity was founded in 2026 by three musicians with a shared passion for video game music, after two years working together on the video game The Beacon and deciding to turn that experience into a full-time studio.

Mijn portfolio