I will develop unreal unity game prototype, gameplay features


Over deze dienst
I build playable game prototypes and gameplay systems in Unreal Engine 5 and Unity.
WHAT I BUILD
- Core mechanics: movement, combat, interaction, inventory
- Turn-based and real-time battle systems
- UI implementation (UMG / Unity UI)
- Enemy AI and behavior logic
- Animation integration and state machines
- Save/load systems and data structures
WHY ME
- 4 years of professional game development
- Shipped a commercial VR title on Steam as team lead
- I work in C++ and Blueprint, and C# for Unity, not visual scripting only
- You get clean, commented source code you can actually build on
HOW IT WORKS
1. Send me your idea, reference, or existing project
2. I confirm scope, timeline, and price before we start
3. You get progress updates, not silence
4. Final delivery with source code and a short handover note
Art assets are provided by you. I handle programming, systems, and integration.
Not sure which package fits? Message me with what you have in mind and I will tell you honestly what it takes, including if it is bigger than one order can cover.
Maak kennis met DDoVerse
FullCycle Solo Developer CEO
- Afkomstig uitZuid-Korea
- Lid sindsmrt 2025
Talen
Koreaans, Engels
Mijn portfolio
Veelgestelde vragen
Do I get the source code?
Yes. Every package includes full source code with comments, delivered as a project folder you can open and build immediately.
Do you provide art assets?
No. I handle programming and systems integration. You provide art, audio, and models, or I can work with free placeholder assets during prototyping.
Which engine should I choose?
Unreal Engine 5 suits 3D and higher-fidelity projects. Unity works well for 2D and lighter builds. Message me with your concept and I will recommend one.
What if my project is bigger than these packages?
Message me first. I will scope it out and send a custom offer with a realistic timeline. I would rather turn down work than miss a deadline.

