
Cartoons
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3D Character Artist & Technical Rigger
Freelancing Career • ZZP
Jul 2019 - Present • 7 yrs 3 mos
Partnered with indie game studios and animators to build complete "create-to-rig" stylized 3D character pipelines. Responsible for high-quality character modeling, retopology, PBR texturing, and custom technical rigging in Maya, Blender, CC or Character Creator, Cinema 4D. Specialized in advanced IK/FK body rigs, custom facial blendshapes, Python scripting, and optimizing character assets for seamless direct export into Unreal Engine, Unity, and iClone.
196 Reviews
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Specificering van de beoordeling
- Communicatieniveau van de freelancer
- Kwaliteit van de levering
- Waarde van de levering
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raslaffan

Verenigde Staten
My first project was great, which is why I came back for a second one. Unfortunately, the second project was a huge disappointment and nothing like what I expected. Communication is extremely poor, replies are always late, and deadlines are constantly missed. I’m still waiting for my latest update. Very frustrating and disappointing.


unit102

Qatar
Excellent 3D modeling, texture, and details, also he make sure the animation works great and deliver very professional work and I keep returning back to Cartoons.

unit102

Qatar
I am still with Cartoons to help create a set of characters, his attention to details is excellent and I am happy to continue working with him. Highly recommended seller !
dking1230

Verenigde Staten
Thank you for the hard work, the character looks great I will return for my other characters

unit102

Qatar
I keep returning back to Cartoons, great details and highly recommended seller !


