Unreal Engine Blueprint and Gameplay Systems Developer
Brazilië
Engels, Portugees
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hello,
I'm Tyler, an Unreal Engine developer focused on gameplay systems that need to feel right, not just work but turn-based combat, melee combo systems, and multiplayer networking. I work in Unreal Engine 4 and 5, and I'm comfortable scoping a project honestly if something's outside what I can deliver well, I'll tell you before you order, not after.
My process is simple, you share your project or idea and any references, you get progress updates and test builds along the way, and revisions happen based on how it actually plays not just whether it compiles.
Contact me now to get started.... Lees meer