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Over mij
Based in London, UK, I run a small game art studio with a skilled team of 3D artists, technical artists, animators, and gameplay programmers.
We specialize in creating high-quality, game-ready characters, environments, props, vegetation, vehicles, animations, and other game assets for both stylized and realistic projects.
Our team works with Unreal Engine and Unity, delivering optimized assets and supporting projects from early concepts and prototypes through to polished, production-ready content.
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