
Umer
Am senior 3d generalist
Skills

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Werkervaring
3d genaralist
Tesla • Freelance
Jul 2020 - Present • 5 yrs 10 mos
As a Senior 3D Generalist, I have successfully delivered high-quality AAA game characters, realistic sculpts, MetaHumans, environments, and game-ready assets for indie developers, studios, and cinematic projects. My expertise includes character modeling, sculpting, texturing, retopology, game UI, and Unreal Engine workflows using Blender, ZBrush, Maya, and Substance Painter. I specialize in creating optimized production-ready assets with professional topology and realistic details. Throughout my career, I have maintained strong client satisfaction by delivering high-quality work, meeting deadlines consistently, and providing clear communication and creative solutions tailored to each project’s vision and technical requirements.