
Jason Brice
Unreal Engine Developer Blueprints Cinematics Game and Movie Trailers
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Portfolio
Werkervaring
Independent Contractor
39 yrs 8 mos
Independent Creator / Developer
Jan 2018 - Present • 8 yrs 4 mos
Design and build interactive projects using Unreal Engine, specializing in Blueprint systems, MetaHuman characters, gameplay mechanics, and cinematic sequences. Develop character-driven worlds and systems that combine storytelling, technology, and interactive media. Projects include work connected to AKU and other digital character IP.
Audio Engineer / Producer
Jan 1995 - Present • 31 yrs 4 mos
Audio engineering, sound design, and production for trailers, commercials, games, and interactive media. Work includes VR audio design for the Blade Runner: Memory Lab experience, part of an Emmy Award–winning VR project. Experienced in cinematic sound design, mixing, and immersive audio workflows.
Co-Founder
Buddha Jones Trailers
Jan 2005 - Jan 2014 • 9 yrs
Co-founded Buddha Jones, which grew into one of the largest motion picture trailer advertising agencies in the industry. Led creative campaigns and trailer work for major film releases across theatrical, broadcast, and digital platforms. During this time I received several Key Art Awards for radio commercial editing and production for Paramount Pictures Jackass 3D, Universal Pictures Devil and a Golden Trailer Award for the Charlotte’s Web Holiday Teaser.