Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi! I’m a dedicated 3D modeler with a passion for turning ideas into high-quality digital creations.
I specialize in character and creature sculpting, detailed anatomy, hard-surface modeling, and production-ready assets for games, animation, and 3D printing.
With a strong command of ZBrush, Blender, Maya, and industry-standard workflows, I create models that are visually striking, cleanly optimized, and tailored to each client’s needs. Whether you need a realistic creature, a stylized character, a 3D printable sculpt, or a polished game asset—I deliver professional results ... Lees meer