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3D ARTIST
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Senior 3D Rigging & Animation Specialist
3DSR Architectural Renderings • Freelance
May 2022 - Present • 4 yrs 4 mos
Specialized in technical rigging, motion retargeting, and character setup across Unreal Engine (MetaHuman), Unity, Blender, and Character Creator (CC4/CC5). Built end-to-end production pipelines for game developers, indie film projects, and virtual production studios—delivering optimized, game-ready assets with custom ARKit facial blendshapes and dynamic clothing setups.