I will create 3d game assets and props


Level 2
Over deze dienst
VertexVeda3D creates production-ready 3D game assets and props for indie, AA and larger game projects.
We delivered 61 production assets for Island Keeper via Scalise Artworks, published by Ultimate Games S.A., with VertexVeda3D credited in-game. Our broader game-production work includes props, weapons, vehicles, interactive assets and character production.
What you get
- Clean, optimized 3D models
- UVs and PBR textures
- FBX, OBJ, BLEND, GLTF or GLB delivery
- Consistent quality across asset batches
- Files prepared for integration into game pipelines
We work across realistic, semi-realistic and stylized directions. Deliverables use standard game-production formats suitable for integration into engines such as Unreal Engine and Unity.
Packages cover simple-to-moderate props. Hero assets, complex weapons or vehicles, unusual technical requirements, LODs, collisions or larger batches may require a custom offer.
Please contact me before ordering and send references, target style, technical specs and intended engine/platform so I can confirm scope, complexity and delivery schedule.
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Vertexveda
Photorealistic Product Renders and 3D Modeling Experts
Level 2
- Afkomstig uitIndia
- Lid sindsfeb 2024
- Gem. reactietijd3 uur
- Laatste levering5 maanden
Talen
Hindi, Marathi, Engels
Mijn portfolio
Veelgestelde vragen
What counts as a simple-to-moderate prop
Standard game props with manageable geometry, materials and detail. Hero assets, complex mechanical objects, vehicles or unusually detailed assets require a custom quote.
Do you create LODs and collision?
Yes, when required. LODs, collision setup and other technical requirements should be confirmed before ordering and may affect pricing.
Which game engines do you support?
We deliver standard formats such as FBX, OBJ, BLEND, GLTF and GLB for integration into engines including Unreal Engine and Unity. Engine-specific project setup is quoted separately if required.
Can you handle larger asset batches?
Yes. VertexVeda3D works as a production team and can handle larger prop batches. Please contact me with the asset list and technical requirements for a custom quote.

