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Unreal Engine Gameplay Programmer
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Self Employed
ZZP • 2 yrs 6 mos
Gameplay Systems Programmer
Dec 2024 - Present • 1 yr 10 mos
Development of gameplay systems and reusable Unreal Engine C++ architecture. • Gameplay Ability System • Gameplay mechanics • Actor Components • Unreal Subsystems • C++ Plugins • Blueprint integration
Product Design Engineer
Jul 2025 - Mar 2026 • 8 mos
Designed desktop applications, UI systems, websites and developer tools.