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Over mij
As a skilled 3D modeler with a strong background in game development, I specialize in creating immersive and visually stunning assets using industry-leading software such as Blender, Maya, and Substance Painter. My expertise extends to both Unity and Unreal Engine, enabling seamless integration and optimization of assets for real-time applications. Additionally, I possess proficient coding skills in C#, allowing me to enhance gameplay mechanics and develop custom tools to streamline the development process.... Lees meer