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3D Artist and Digital Content Creator
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3D Artist & Digital Product Creator
Self employed / Freelance • ZZP
Jan 2019 - Present • 7 yrs 9 mos
Creating detailed 3D models, vehicle assets, and digital products for simulation games and other real-time applications. My work covers the full production process, including reference research, 3D modeling, UV mapping, texturing, materials, optimization, rendering, and preparation of finished assets. I also manage the complete digital product workflow, from development and testing to release, updates, and customer feedback. My projects focus heavily on vehicle and hard-surface modeling, with an emphasis on accuracy, realism, and attention to detail.