I will create, rig and animate retro ps1 ps2 psx low poly 3d characters

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M. Weber
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Retro games have a visual identity that modern 3D assets can miss. I create low poly 3D characters inspired by PS1, PS2, and PSX, with custom modeling, rigging, and animation matched to your game's style and requirements.


Using Blender, I build optimized retro 3D characters, low poly game models, and game-ready assets with clean geometry, retro-style textures, and animation-ready rigs.


WHAT I OFFER:

  • PS1, PS2 and PSX-style 3D characters
  • Low poly character modeling
  • Retro 3D character design
  • 3D game model creation
  • Optimized game-ready geometry
  • Retro-style textures and materials
  • UV mapping and texturing
  • Game assets for Unity and other workflows
  • Character rigging
  • Custom 3D animation


WHY WORK WITH ME?

  • Authentic retro low poly aesthetics
  • Clean and optimized 3D character models
  • Details matched to your references
  • Proper rigging for animation
  • Organized source and export files


MY WORKFLOW:

Reference/Modeling/Texturing/Rigging/Animation/Delivery


IDEAL FOR:

  • PS1 games, PS2-style games, PSX projects, retro games, horror games, indie games, NPCs, enemies, video games, animations.


Your next retro game character starts here. Send me your concept and lets make it playable.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met M. Weber

M. Weber

3D Characters Game Assets Built With Purpose

  • Afkomstig uitDuitsland
  • Lid sindssep 2026
  • Talen

    Nederlands, Duits, Engels, Spaans
I shape ideas into purposeful 3D experiences—where character, form, style, and performance work together. I specialize in 3D character design, low poly modeling, game assets, 3D sculpting, and stylized 3D models using Blender and ZBrush. From game characters and NPCs to props, environments, action figures, and 3D-printable models, I build clean, optimized assets with strong forms, practical topology, and production-ready detail. Every project is crafted around your vision, platform, and final use. I combine creative precision with technical thinking for polished, consistent, reliable results.