Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a professional 3D modeling and game modding specialist focused on creating realistic, detailed, and functional digital assets for Farming Simulator and other projects. I work with tractors, farming machinery, vehicles, tools, buildings, and custom 3D assets using Blender and related workflows. I can create models for in-game use, visualization, customization, and 3D printing, with attention to accurate proportions, clean geometry, detailed modeling, and practical optimization. My goal is to turn your reference or concept into a professional 3D asset ready for its intended use.... Lees meer