
Yaro Kulchyckyj
Software Engineer Real Time MR VR Systems C plus Unreal Engine 5
Skills

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Werkervaring
Software Engineer
J.F.Penn • Fulltime
Jan 2023 - Present • 3 yrs 4 mos
Working on real-time mixed reality (MR) and virtual reality (VR) image generation systems supporting deployed flight simulators. My role as a Visuals Engineer focuses on C++ development within performance-sensitive rendering systems and distributed visualization setups. • Engineered and maintained real-time C++ image generation systems supporting synchronized MR, VR, and collimated display environments. • Implemented multi-node rendering in Unreal Engine 5 using nDisplay to synchronize outputs across distributed render hardware. • Introduced groundwork for a hybrid event-driven networking layer to reduce shared-memory polling and improve state synchronization. • Co-designed internal debugging tools to inspect and transform network data in hardware-constrained simulation environments. • Authored system documentation and architecture diagrams to clarify runtime behavior and data flow across visualization systems.
St. Rose High School
9 mos
System Administrator Intern
Aug 2023 - Dec 2023 • 4 mos
• Initiated and led the first comprehensive inventory of campus-wide UPS devices, producing datasets, analytics, and a modernization plan for ~80% of existing equipment. • Decommissioned legacy hardware and reorganized the primary campus server room, including racking and staging new equipment to support future network expansion.
Computer Science Tutor
Aug 2022 - Jan 2023 • 5 mos
• Received a Certificate of Excellence for extraordinary service and contributions in tutoring. • Tutored students in the following courses: Intro to Computer Science 1 & 2; Algorithms and Data Structures.