Ik maak geavanceerde character movement en 3c systemen in Unity

Y
yoan_gimenez
Y
yoan_gimenez
YoanG
Sommige informatie is automatisch vertaald.

Over deze dienst

Automatische vertaling

Ik ontwikkel geavanceerde 3C systemen (Character, Camera, Controls) en responsieve character movement voor Unity, met focus op vloeiende, gepolijste en gameplay-gedreven player ervaringen.

Maak kennis met YoanG

YoanG

Gameplay Programmer specializing in 3C Animation Systems Unity Unreal Engine

  • Afkomstig uitFrankrijk
  • Lid sindsmrt 2026
  • Talen

    Frans, Engels
I am a Gameplay Programmer specialized in Unreal Engine (C++) and Unity (C#), focused on creating responsive and polished gameplay systems. My core expertise is in 3C development (Character, Camera, Controls) and Animation Programming, including locomotion systems, state machines, player movement, camera systems, and gameplay polish. I also work on AI systems, gameplay mechanics, debugging, optimization, and feature integration, delivering clean, scalable, production-ready code with strong focus on game feel and technical quality.

Automatische vertaling

Andere Game development diensten die ik aanbied

Gerelateerde tags