I will build a playable unity 2d game prototype


Over deze dienst
Turn Your Game Idea into a Playable Prototype
Have a game idea but aren't sure if it's actually fun?
I build Unity 2D playable prototypes that help indie developers validate gameplay before investing time and money into full production.
Whether you're creating your first indie game, preparing a pitch, or testing a new mechanic, I'll turn your concept into a polished prototype you can actually play.
What I Can Build.
Gameplay Systems
- Character movement (Platformer / Top-down)
- Combat mechanics
- Player abilities (Dash, Double Jump, Grapple, etc.)
- Enemy AI
- Interactive objects
- Camera & game feel
- Basic UI
- Core gameplay loop
- Vertical slice prototypes
Optional Pixel Art Add-on
Already have your own assets? GreatI can work with them.
Don't have any art yet? I also offer game-ready pixel art as an optional extra, so you don't need to hire a separate artist just to test your idea.
Perfect For
- Indie game developers
- Solo creators
- Kickstarter demos
- Steam prototype builds
- Game jam projects
- Gameplay idea validation
What I Need From You
- A brief description of your game idea (or a simple GDD)
- References or inspiration images (optional)
- Existing assets (optional)
If you're not sure what
Maak kennis met ZhuXuan
I will bring your Unity 2D game ideas to life with custom art and code
- Afkomstig uitChina
- Lid sindsjun 2026
- Gem. reactietijd1 uur
Talen
Engels
Veelgestelde vragen
Do you provide character/environment art?
This Gig assumes you provide sprites or a clear style reference. I execute the pixel animation based on your ref (frame-by-frame, SpriteRenderer, no bones). If you need assets drawn from scratch, check the "Extras" section — I offer custom pixel sprites at +$10 (static) / +$20 (animated). Concept de
Which Unity version do you use?
Unity 2022 LTS (the stable one). If your project needs a different version, let me know before ordering — I can discuss but LTS is preferred for delivery stability.
What counts as a revision?
Minor tweaks to what's already in your tier — e.g. adjusting jump height, animation speed, hitbox position, VFX timing. Major changes (new actions not listed, new mechanics, new sprites) count as a new order or an extra revision ($10/round). If it's a bug I introduced, I fix it free regardless of
Is this Gig for a full commercial game release?
No — this Gig is for PROTOTYPES (Core Mechanic / Single Level / Vertical Slice). Scope covered: movement feel, core combat loop, one test level or one playable level, polish for demo purposes. If you need: save/load systems, full UI menus, dialogue systems, multiple levels, or Steam-ready publishin
What are "temporary materials"?
Temporary materials are simple placeholders (colored squares, circles, or basic shapes) used only to test mechanics. They are not custom pixel art. If you need custom-looking characters or props, please select the "I need you to draw them" option and check my Extras.

