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Over mij
Experienced in Unreal Engine 5 and C++, building multiplayer-ready gameplay systems including FPS mechanics, character movement, weapon systems, and interaction systems. Dedicated to delivering engaging and immersive player experiences.
Core Competencies:
• Unreal Engine 5 (C++, Blueprints)
• Gameplay & Systems Programming
• Multiplayer & Networked Gameplay (Replication)
• Character Movement Systems
• Gameplay Interaction Systems
• Weapon & Combat Systems
• Animation Systems (IK, Control Rig)
Feel free to send a message, I would love to discuss about your next project!... Lees meer