
Zephyr
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Tech Pearl
Fulltime • 1 yr 8 mos
Team Lead
Sep 2025 - Feb 2026 • 5 mos
Worked on Unity-based games across puzzle, casual, and educational genres as a Team Lead, including: Gameplay Development – Built smooth and responsive gameplay experiences UI Systems – Developed reusable UI using uGUI and Unity UI Toolkit Team Leadership – Managed tasks, reviewed code, and guided the team Multiplayer & Backend – Assisted with Photon multiplayer and backend services like BrainCloud and EOS Monetization & Deployment – Supported ads, in-app purchases, and app deployment
Shader Graph Developer
May 2024 - Aug 2025 • 1 yr 3 mos
Developed a range of 2D and 3D shaders in Unity to enhance visual quality and overall game aesthetics, including: Dissolve Shader – Implemented smooth dissolve effects for interactive and cinematic sequences Sci-Fi Shader – Created futuristic visual effects for UI and in-game environments Real-Time Snow – Designed snow accumulation and melting systems for realistic seasonal effects Realistic Water Shader – Built lifelike water with reflections and animated wave motion Water Bubbles – Developed animated bubble effects for underwater environments Dynamic Backgrounds – Crafted responsive backgrounds that adjust to gameplay Photo Filters – Implemented visual filters including color grading and post-processing effects Moving Grass – Simulated natural wind-driven grass movement using shaders Bone Movement Effects – Improved character visuals with bone-based dynamic effects
Senior Game Developer
The 5D Tech • Fulltime
May 2022 - Nov 2023 • 1 yr 6 mos
Developed games in Unity with an emphasis on smooth gameplay, intuitive UI, and reliable backend integration. Designed and implemented UI systems using both uGUI and Unity UI Toolkit, including custom navigation flows, pop-ups, alerts, and dynamic list views. Integrated backend services such as BrainCloud and Epic Online Services at an intermediate level, enabling features like cloud saves and leaderboards. Built a database-driven application within Unity using SQL and modern UI Toolkit components. Also managed monetization systems through AdMob and Unity Ads, along with in-app purchase implementation.
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charles_charliy

Verenigd Koninkrijk
What an amazing experience he deserves more than 5 star
