Shaping the invisible structure behind great gameplay flow
Polen
Engels, Frans, Duits, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hello! I’m ZYAN, 2D 3D top-tier game artist specializing in high-end open-world environments for Unreal Engine and Unity. I create immersive maps, detailed landscapes, and concept-driven game worlds with a strong focus on performance and visual quality. With 5+ years of experience, I deliver production-ready results with clean workflows and fast turnaround.
Game Environment & Background Design, 2D & 3D Environment Concept Art, Unreal Engine Landscape & Terrain Design, Open World Map & Level Design.
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