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Over mij
Hi! I'm a 3D Artist specializing in low poly characters, stylized game assets, custom emotes, and basic character rigging. I create clean, optimized models in Blender, ready for Unity and Unreal Engine. I focus on quality, efficient topology, and clear communication to deliver assets that fit your project's needs. Whether you need a game-ready character, custom emotes, or basic rigs, I'm committed to providing reliable, high-quality work on time.... Lees meer