I will create custom 3d low poly characters for rigging, animation and games in blender

S
siviaperez
S
siviaperez
Silvia Perez
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Hi There!

Need a low poly character that is truly ready to rig, animate, and use in your game?

Many buyers get messy meshes or models that deform badly once animated. That costs you time.


I create custom 3D low poly characters in Blender with clean topology, so they rig smoothly and animate without surprises.


What you get:

  • Custom 3D low poly character from your concept
  • Clean topology and organized UVs
  • Flat color or hand-painted textures
  • Rigging and animation (package dependent)
  • Game-ready FBX, GLB, or Blend files
  • Lighting setup and clean renders
  • Revisions included


Perfect for:

Indie game developers, mobile game teams, animators, and creators who need unique characters.


Tools I use: Blender, Substance Painter, Mixamo, Unity, Unreal Engine.


Every model is made with accuracy and attention to detail. I reply fast and revise until you are happy.


Message me before ordering with your concept or references, and I will design a clean low poly character model for optimal use.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Silvia Perez

Silvia Perez

Where imagination takes shape, one 3D character at a time

  • Afkomstig uitSpanje
  • Lid sindsaug 2026
  • Gem. reactietijd1 uur
  • Talen

    Spaans, Engels, Frans, Duits
Creative and detail-driven 3D Character Modeler with expertise in designing, sculpting, and refining lifelike and stylized characters for games, film, animation, and immersive media. Skilled in ZBrush, Blender, Maya, and Substance Painter, with a strong command of anatomy, topology, UV mapping, and PBR texturing. Experienced in transforming concept art into production-ready assets optimized for real-time engines like Unity and Unreal Engine. Collaborates seamlessly with artists, riggers, and animators to meet tight deadlines while maintaining high artistic and technical standards.