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Over mij
Hi! I’m a professional Graphic Designer and 3D Artist with experience since 2020.
My main expertise includes:
Realistic 3D character modeling
Character texturing with attention to skin details and materials
Game-ready assets optimized for Unreal Engine
Clean topology, proper UVs, and PBR workflows
I work with industry-standard tools:
Blender – 3D modeling and sculpting
Substance Painter – realistic textures and materials
I always aim to deliver high-quality, optimized, and visually convincing characters that meet both artistic and technical requirements. ... Lees meer